I’m a UI/UX Designer

With a passion for Games and History

I build engaging digital experiences backed by user research, psychological methodology, and academic expertise.

ABOUT ME


Back in 2017, I got my first 3D printer and became obsessed with design. I found myself at the computer using all manner of software to craft experiences that impressed in both the physical world and digital one. The passion I felt pushed me to study digital design, surrounding myself with some of the most brilliant minds in both the academic field and the work industry. Fast-forward to today, I’ve had the privilege of designing interactive experiences with start-up game studios, businesses looking to increase their online presence, and apps/software looking to increase their market appeal.

Using my background in award winning historical research, I excel in the preparation and execution of user research activities, gaining valuable information that helps prototypes (and eventually deliverables) hit the mark each time. Combined with my keen eye for design and it’s methodologies, I’m able to craft experiences that capture the user with well tested layouts and enticing visual flair.

When I’m not at my computer, I enjoy designing new projects for my 3D printer, playing games such as Catan, Dungeons & Dragons, Minecraft, and Factorio, as well as spending time with my three cats.

My Education…

MS Human Computer Interaction

Class of 2025

Indiana University

GPA 3.67

BS Games + Simulation

Class of 2023

Miami University

GPA 3.55

Miami University

Class of 2023

BA History

GPA 3.55

PROJECTS


Research with users revealed that the CostCo app was not pleasant to use, especially for those over the age of 40. This redesign looks to alleviate the issues and update the user journey


A New Costco App

App Redesign Project

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Evaluation/Research

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Indiana Disability Resource Finder Usability Analysis

A research paper looking into the usability of this website. This work was a group effort, and had us conducting tests with users to find issues within the site and work them


The Dice Jail

Originally made just to test out designing and printing hinges, the Dice Jail became very popular online and became my first commercially licensed product, now being sold in some game stores.

Product Design/Dev

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The Chef’s Board

Rapid product design exercise based around using mui Boards to create smart home devices that were unintrusive, lacking screens and shying away from app based design, to create a more full experi


Product Design/Dev

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Rapid product design exercise based on creating an app that could be used in coffee shops to allow customers to order easily from a screen to ensure correct orders and avoid COVID-19 related face to face

Drink Device

Product Design/Dev

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